In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
1 One of the major challenges of Applied Artificial Intelligence is to provide environments where high level human activities like learning, constructing theories or performing exp...
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
There is an asymmetry in many tangible interfaces: while phicons can be used to manipulate digital information, the reverse is often not possible ? the digital world cannot push b...
MuchattentionhasrecentlybeenpaidtoAugmented Reality (AR) systems, which can enhance a human's dailylife by blending multi-modalinformation with the real world. Most existing ...