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VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
14 years 28 days ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
ICDCSW
2002
IEEE
14 years 18 days ago
Toward a Peer-to-Peer Shared Virtual Reality
— This paper envisions a shared virtual reality system that could handle millions of users and objets. The SOLIPSIS system does not rely on servers and is based on a network of p...
Joaquín Keller, Gwendal Simon
CISSE
2009
Springer
13 years 11 months ago
Educational Virtual Reality through a Multiview Autostereoscopic 3D Display
: Nowadays the virtual reality technology is a topic of present and is an interest for research and development. There are different devices with which the user may enter, observe ...
Emiliyan G. Petkov
CSCW
2002
ACM
13 years 7 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
ACMACE
2011
ACM
12 years 7 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder