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» Virtual Test Tubes: A New Methodology for Computing
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CVPR
1998
IEEE
14 years 9 months ago
A Methodology for Deriving Probabilistic Correctness Measures from Recognizers
This paper describes the derivation of probability of correctness from scores assigned by most recognizers. Motivation for this research is three-fold: i probability values can be...
Djamel Bouchaffra, Venu Govindaraju, Sargur N. Sri...
VRCAI
2004
ACM
14 years 28 days ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
AINA
2010
IEEE
14 years 19 days ago
Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs
—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
VTS
2000
IEEE
167views Hardware» more  VTS 2000»
13 years 12 months ago
Path Selection for Delay Testing of Deep Sub-Micron Devices Using Statistical Performance Sensitivity Analysis
The performance of deep sub-micron designs can be affected by various parametric variations, manufacturing defects, noise or even modeling errors that are all statistical in natur...
Jing-Jia Liou, Kwang-Ting Cheng, Deb Aditya Mukher...
BCSHCI
2007
13 years 9 months ago
From HCI to media experience: methodological implications
The landscape of interactive technology design and evaluation is expanding. In the past, usability and task efficiency were the main focus for research in human computer interacti...
Elizabeth F. Churchill, Jeffrey Bardzell