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» Virtual Wealth Realization in Virtual and Real Worlds
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3DIM
2003
IEEE
14 years 26 days ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
TVCG
2010
205views more  TVCG 2010»
13 years 6 months ago
Estimation of Detection Thresholds for Redirected Walking Techniques
—In immersive virtual environments (IVEs) users can control their virtual viewpoint by moving their tracked head and by walking through the real world. Usually, movements in the ...
Frank Steinicke, Gerd Bruder, Jason Jerald, Harald...
AAI
2000
122views more  AAI 2000»
13 years 7 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
UIST
2010
ACM
13 years 5 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
SENSYS
2006
ACM
14 years 1 months ago
Virtual high-resolution for sensor networks
The resolution at which a sensor network collects data is a crucial parameter of performance since it governs the range of applications that are feasible to be developed using tha...
Aman Kansal, William J. Kaiser, Gregory J. Pottie,...