This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
We present a framework for visualizing remote distributed data sources using a multi-user immersive virtual reality environment. DIVE-ON is a system prototype that consolidates dis...
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Virtual worlds are typically designed to recreate the familiar physical world, both in the design of the spaces and the ways that people interact within them. In this paper we des...