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INFOCOM
1998
IEEE
13 years 12 months ago
Packet Fair Queueing Algorithms for Wireless Networks with Location-Dependent Errors
While Packet Fair Queueing (PFQ) algorithms provide both bounded delay and fairness in wired networks, they cannot be applied directly to wireless networks. The key difficulty is t...
T. S. Eugene Ng, Ion Stoica, Hui Zhang
INFOCOM
2008
IEEE
14 years 2 months ago
BodyQoS: Adaptive and Radio-Agnostic QoS for Body Sensor Networks
—As wireless devices and sensors are increasingly deployed on people, researchers have begun to focus on wireless body-area networks. Applications of wireless body sensor network...
Gang Zhou, Jian Lu, Chieh-Yih Wan, Mark D. Yarvis,...
IUI
2005
ACM
14 years 1 months ago
Interfaces for networked media exploration and collaborative annotation
In this paper, we present our efforts towards creating interfaces for networked media exploration and collaborative annotation. The problem is important since online social networ...
Preetha Appan, Bageshree Shevade, Hari Sundaram, D...
ACMACE
2007
ACM
13 years 11 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
ISCA
2008
IEEE
114views Hardware» more  ISCA 2008»
14 years 2 months ago
Globally-Synchronized Frames for Guaranteed Quality-of-Service in On-Chip Networks
Future chip multiprocessors (CMPs) may have hundreds to thousands of threads competing to access shared resources, and will require quality-of-service (QoS) support to improve sys...
Jae W. Lee, Man Cheuk Ng, Krste Asanovic