This study investigates how a virtual organization can be built in a distributed computing environment which includes wireless technology to support the work of a multi-disciplina...
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Metacomputing frameworks have received renewed attention of late, fueled both by advances in hardware and networking, and by novel concepts such as computational grids. However the...
Mauro Migliardi, Jack Dongarra, Al Geist, Vaidy S....
Peer-to-Peer computing is mainly based on the virtual overlay network constructed in the application layer. Often, there is topology mismatching between the overlay network and th...