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» Virtual human animation in natural language visualisation
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CHINZ
2008
ACM
13 years 10 months ago
Interactive visualisation techniques for dynamic speech transcription, correction and training
As performance gains in automatic speech recognition systems plateau, improvements to existing applications of speech recognition technology seem more likely to come from better u...
Saturnino Luz, Masood Masoodian, Bill Rogers
ICMI
2003
Springer
164views Biometrics» more  ICMI 2003»
14 years 1 months ago
A visually grounded natural language interface for reference to spatial scenes
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
Peter Gorniak, Deb Roy
AIHC
2007
Springer
14 years 2 months ago
Affect Detection and an Automated Improvisational AI Actor in E-Drama
Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our w...
Li Zhang, Marco Gillies, John A. Barnden, Robert J...
AAAI
2007
13 years 11 months ago
The More the Merrier: Multi-Party Negotiation with Virtual Humans
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
ICW
2005
IEEE
160views Communications» more  ICW 2005»
14 years 2 months ago
BAP Sparsing: A Novel Approach to MPEG-4 Body Animation Parameter Compression
The MPEG-4 standard includes support not only for natural video and audio, but also for synthetic graphics and sounds. In the MPEG-4 specifications, Body Animation Parameters (BAP...
Siddhartha Chattopadhyay, Suchendra M. Bhandarkar,...