Sciweavers

851 search results - page 36 / 171
» Virtual institutions prototype
Sort
View
VR
2000
IEEE
138views Virtual Reality» more  VR 2000»
14 years 1 months ago
Development of Ground Surface Simulator for Tel-E-Merge System
In the paper, we describe a series of stages in the development of a new virtual locomotion device designed to enhance remote, interpersonal communications. The latest system, cal...
Haruo Noma, Toshiaki Sugihara, Tsutomu Miyasato
ICMCS
1996
IEEE
106views Multimedia» more  ICMCS 1996»
14 years 1 months ago
CALVIN: An Immersimedia Design Environment Utilizing Heterogeneous Perspectives
In this paper we describe CALVIN, an immersive multimedia approach to applying virtual reality in architectural design and collaborative visualization emphasizing heterogeneous pe...
Jason Leigh, Andrew E. Johnson
ICALT
2003
IEEE
14 years 2 months ago
Supporting Social Awareness: Requirements for Educational CVE
Social awareness is essential for effective learning. However, natural environments do not always provide optimal support for it. We analyze the potentials of Collaborative Virtua...
Ekaterina Prasolova-Førland, Monica Divitin...
CHI
2009
ACM
14 years 9 months ago
The effect of affective iconic realism on anonymous interactants' self-disclosure
In this paper, we describe progress in research designed to explore the effect of the combination of avatars' visual fidelity and users' anticipated future interaction o...
Sin-Hwa Kang, Jonathan Gratch, James H. Watt
ICCV
2007
IEEE
14 years 3 months ago
Exact Eye Contact with Virtual Humans
Abstract. This paper describes a simple yet effective method for achieving accurate, believable eye contact between humans and computer-generated characters, which to the author’...
Andrei State