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IUI
2004
ACM
14 years 2 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
ICARCV
2002
IEEE
149views Robotics» more  ICARCV 2002»
14 years 1 months ago
A fast method to simulate virtual deformable objects with force feedback
In this paper, we propose solutions to real time simulation and interaction of deformable objects in virtual reality. Firstly, we present LEM - Long Element Method, a method creat...
Kenneth Sundaraj, César Mendoza, Christian ...
ACMACE
2007
ACM
14 years 26 days ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
CASES
2010
ACM
13 years 6 months ago
Implementing virtual secure circuit using a custom-instruction approach
Although cryptographic algorithms are designed to resist at least thousands of years of cryptoanalysis, implementing them with either software or hardware usually leaks additional...
Zhimin Chen, Ambuj Sinha, Patrick Schaumont
OSDI
2002
ACM
14 years 9 months ago
Optimizing the Migration of Virtual Computers
This paper shows how to quickly move the state of a running computer across a network, including the state in its disks, memory, CPU registers, and I/O devices. We call this state...
Constantine P. Sapuntzakis, Ramesh Chandra, Ben Pf...