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HICSS
2008
IEEE
104views Biometrics» more  HICSS 2008»
14 years 2 months ago
Virtual Experiential Marketing on Online Customer Intentions and Loyalty
Advances in information and web technologies have open numerous opportunities for online retailing. The pervasiveness of the Internet coupled with the keenness in competition amon...
Jashen Chen, Russell K. H. Ching, Margaret Meiling...
VRST
2006
ACM
14 years 1 months ago
P2P Network for very large virtual environment
The ever increasing speed of Internet connections has led to a point where it is actually possible for every end user to seamlessly share data on Internet. Peer-To-Peer (P2P) netw...
Romain Cavagna, Christian Bouville, Jér&oci...
ICMCS
1999
IEEE
100views Multimedia» more  ICMCS 1999»
14 years 18 hour ago
Virtual European School - VES
The Virtual European School (VES) is an ongoing European project - funded by the Educational Multimedia Task Force Initiative of the European Union - with the aim to develop a com...
Christos Bouras, Dimitris Fotakis, Vaggelis Kapoul...
VRML
1998
ACM
13 years 12 months ago
3D Product Presentation Online: The Virtual Design Exhibition
VRML offers a high potential for product presentation: Instead of regarding flat, static pictures, configurable and animated 3D models embedded in entertaining environments provid...
J. Dauner, Jürgen Landauer, E. Stimpfig, D. R...
ADCOG
2004
13 years 9 months ago
Social and Ethical Considerations in Virtual Worlds
While networking technology facilitates the use of online services such as real-time instant messaging and anywhere-anytime multiplayer gaming, societal and ethical issues can inf...
Robert W. Kerbs