Sciweavers

116 search results - page 12 / 24
» Virtual meeting rooms: from observation to simulation
Sort
View
CT
2001
Springer
14 years 3 days ago
Experimental Politics: Ways of Virtual Worldmaking
We think that Massively Multi-user Online Role-Playing Games (MMORPGs) will soon evolve into Online Societies of political and economic interest. Studying them will require a metho...
Max Borders, Doug Bryan
CHI
2010
ACM
14 years 2 months ago
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
We describe a virtual “tether” for mobile devices that allows groups to have quick, simple and privacy-preserving meetups. Our design provides cues which allow dynamic coordin...
John Williamson, Simon Robinson, Craig Stewart, Ro...
DAC
1998
ACM
13 years 12 months ago
A Geographically Distributed Framework for Embedded System Design and Validation
The di culty of embedded system co-design is increasing rapidly due to the increasing complexity of individual parts, the variety of parts available and pressure to use multiple p...
Ken Hines, Gaetano Borriello
MOBIQUITOUS
2007
IEEE
14 years 1 months ago
A Ubiquitous Context-Aware Environment for Surgical Training
— The age of technology has changed the way that surgeons are being trained. Traditional methodologies for training can include lecturing, shadowing, apprenticing, and developing...
Patricia Ordonez, Palanivel Balaji Kodeswaran, Vla...
IVA
2009
Springer
14 years 2 months ago
Animating Idle Gaze in Public Places
In realistic looking game environments it is important that virtual characters behave naturally. Our goal is to produce naturally looking gaze behavior for animated agents and avat...
Angelo Cafaro, Raffaele Gaito, Hannes Högni V...