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» Virtual redlining for civil engineering in real environments
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UIST
1998
ACM
14 years 23 days ago
Informative Things: How to Attach Information to the Real World
We describe a new method and implementation for managing information through the use of physical objects. In today’s networked world, the trend is toward working in a global vir...
Rob Barrett, Paul P. Maglio
SIGGRAPH
1997
ACM
14 years 22 days ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
UIST
2010
ACM
13 years 6 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
ISSTA
2010
ACM
14 years 13 days ago
Testing system virtual machines
Virtual machines offer the ability to partition the resources of a physical system and to create isolated execution environments. The development of virtual machines is a very ch...
Lorenzo Martignoni, Roberto Paleari, Giampaolo Fre...
ISMAR
2005
IEEE
14 years 2 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...