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CODES
2005
IEEE
14 years 2 months ago
CRAMES: compressed RAM for embedded systems
Memory is a scarce resource in many embedded systems. Increasing memory often increases packaging and cooling costs, size, and energy consumption. This paper presents CRAMES, an e...
Lei Yang, Robert P. Dick, Haris Lekatsas, Srimat T...
ACMACE
2005
ACM
14 years 2 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
GW
2005
Springer
161views Biometrics» more  GW 2005»
14 years 2 months ago
Captured Motion Data Processing for Real Time Synthesis of Sign Language
Abstract. The work described in this abstract presents a roadmap towards the creation and specification of a virtual humanoid capable of performing expressive gestures in real tim...
Alexis Heloir, Sylvie Gibet, Franck Multon, Nicola...
SIGGRAPH
1999
ACM
14 years 1 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
SIGGRAPH
1993
ACM
14 years 24 days ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams