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MM
2010
ACM
189views Multimedia» more  MM 2010»
13 years 9 months ago
Changing characters' point of view in interactive storytelling
Virtual characters are at the epicentre of Interactive Storytelling systems and in recent years multiple AI planning approaches have been described to specify their autonomous beh...
Fred Charles, Julie Porteous, Marc Cavazza
TROB
2008
154views more  TROB 2008»
13 years 9 months ago
Dynamic Performance of Mobile Haptic Interfaces
Abstract--The increasing demand for virtual reality applications in several scientific disciplines feeds new research perspectives dealing with robotics, automation, and computer s...
Alessandro Formaglio, Domenico Prattichizzo, Feder...
MC
2003
170views Computer Science» more  MC 2003»
13 years 10 months ago
Social navigation: from the web to the mobile
Social navigation is the alternative way of looking upon navigation in the virtual world: e g instead of navigating the web by maps and hierarchies and search engines, you would n...
Kristina Höök
ACMACE
2005
ACM
14 years 2 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
ICPR
2004
IEEE
14 years 10 months ago
Real-time Estimation of Light Source Environment for Photorealistic Augmented Reality
This paper proposes a vision-based augmented reality system with correct representation of attached and cast shadows. To realize a seamless augmented reality system, we need to re...
Masayuki Kanbara, Naokazu Yokoya