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ACII
2005
Springer
14 years 1 months ago
Environment Expression: Expressing Emotions Through Cameras, Lights and Music
Environment expression is about going beyond the usual Human emotion expression channels in virtual worlds. This work proposes an integrated storytelling model – the environment ...
Celso de Melo, Ana Paiva
IVA
2005
Springer
14 years 1 months ago
An Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems
Abstract. The ability to generate narrative is of importance to computer systems that wish to use story effectively for entertainment, training, or education. One of the focuses of...
Mark O. Riedl, R. Michael Young
NIME
2005
Springer
163views Music» more  NIME 2005»
14 years 1 months ago
ixi software: The Interface as Instrument
This paper describes the audio human computer interface experiments of ixi in the past and outlines the current platform for future research. ixi software [5] was founded by Thor ...
Thor Magnusson
NOSSDAV
2005
Springer
14 years 1 months ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
AIED
2005
Springer
14 years 1 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...