In next-generation virtual 3D simulation, training, and entertainment environments, intelligent visualization interfaces must respond to user-specified viewing requests so users c...
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
We live in a three dimensional world, and much of what we do and how we interact in the physical world has a strong spatial component. Unfortunately, most of our interaction with t...
We examine computing alternative solutions to a problem in parallel to improve response time. Problems with exploring multiple alternatives in parallel include (1) side-effects an...
In this paper we propose the use of 3D Virtual Worlds for the visualization of Electronic Institutions. We show how 3D representation helps to open Electronic Institutions to huma...
Anton Bogdanovych, Helmut Berger, Carles Sierra, S...