Sciweavers

220 search results - page 26 / 44
» Virtualized games for teaching about distributed systems
Sort
View
SAC
2008
ACM
13 years 7 months ago
A biologically inspired generation of virtual characters
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
CLUSTER
2006
IEEE
14 years 1 months ago
A Virtual Registry For Wide-Area Messaging
Tycho is a reference implementation of a combined extensible wide-area messaging framework with a built in distributed registry for publishing and discovering remote endpoints. Th...
Mark Baker, Matthew Grove
ACMACE
2007
ACM
13 years 11 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
JVM
2004
102views Education» more  JVM 2004»
13 years 9 months ago
One-Click Distribution of Preconfigured Linux Runtime State
Checkpointing virtual machines shows potential for allowing a user to download, install, and initialize a complete software environment by selecting a web page link. Starting with...
Richard Potter
IADIS
2004
13 years 9 months ago
Connect: Designing the Classroom of Tomorrow by Using Advanced Technologies to Connect Formal and Informal Learning Environments
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Sofoklis Sotiriou, Eleni Chatzichristou, Stavros S...