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» Virtualized games for teaching about distributed systems
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ICMAS
1998
13 years 9 months ago
How to Explore your Opponent's Strategy (almost) Optimally
This work presents a lookahead-based exploration strategy for a model-based learning agent that enables exploration of the opponent's behavior during interaction in a multi-a...
David Carmel, Shaul Markovitch
ATAL
2007
Springer
14 years 1 months ago
Effective tag mechanisms for evolving coordination
Tags or observable features shared by a group of similar agents are effectively used in real and artificial societies to signal intentions and can be used to infer unobservable ...
Matthew Matlock, Sandip Sen
ICSOC
2005
Springer
14 years 1 months ago
Service Oriented Architectures for Science Gateways on Grid Systems
Grid computing is about allocating distributed collections of resources including computers, storage systems, networks and instruments to form a coherent system devoted to a “vir...
Dennis Gannon, Beth Plale, Marcus Christie, Liang ...
RAS
2010
108views more  RAS 2010»
13 years 6 months ago
Experimental validation of collective circular motion for nonholonomic multi-vehicle systems
This paper presents the experimental validation of a recently proposed decentralized control law, for the collective circular motion of a team of nonholonomic vehicles about a vir...
Daniele Benedettelli, Nicola Ceccarelli, Andrea Ga...
COMPSAC
2005
IEEE
14 years 1 months ago
Using AOP to Monitor and Administer Software for Grid Computing Environments
Monitoring is a task of collecting measurements that reflect the state of a system. Administration is a collection of tasks for control and manipulation of computer systems. Monito...
Mark Grechanik, Dewayne E. Perry, Don S. Batory