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CGF
2004
173views more  CGF 2004»
13 years 9 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche
DATAMINE
2006
97views more  DATAMINE 2006»
13 years 9 months ago
Reinforcing Web-object Categorization Through Interrelationships
Existing categorization algorithms deal with homogeneous Web objects, and consider interrelated objects as additional features when taking the interrelationships with other types o...
Gui-Rong Xue, Yong Yu, Dou Shen, Qiang Yang, Hua-J...
OZCHI
2006
ACM
14 years 3 months ago
Spatial sound localization in an augmented reality environment
Augmented Reality (AR), the overlay of virtual images onto the real world, is an increasingly popular technique for developing new human-computer interfaces. As human navigation a...
Jaka Sodnik, Saso Tomazic, Raphael Grasset, Andrea...
HT
2003
ACM
14 years 3 months ago
HyperReal: a hypermedia model for mixed reality
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Luís Romero, Nuno Correia
WD
2010
13 years 7 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...