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ICMCS
2000
IEEE
111views Multimedia» more  ICMCS 2000»
15 years 7 months ago
Efficient Modeling of Virtual Humans in MPEG-4
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compre...
Tolga K. Capin, Eric Petajan, Jörn Ostermann
DAGM
2001
Springer
15 years 7 months ago
Placing Arbitrary Objects in a Real Scene Using a Color Cube for Pose Estimation
We describe an Augmented Reality system using the corners of a color cube for camera calibration. In the augmented image the cube is replaced by a computer generated virtual object...
Jochen Schmidt, Ingo Scholz, Heinrich Niemann
128
Voted
TOOLS
1999
IEEE
15 years 7 months ago
Towards Integration of State Machines and Object-Oriented Languages
The goal of this paper is to obtain a one-to-one correspondence between state machines as e.g. used in UML and object-oriented programming languages. A proposal is made for a lang...
Ole Lehrmann Madsen
155
Voted
SI3D
2012
ACM
13 years 10 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
131
Voted
VR
2002
IEEE
15 years 7 months ago
Simultaneous Projection and Picture Acquisition for a Distributed Collaborative Environment
Virtual Reality allows a simultaneous representation of three dimensional objects in different interconnected visualization installations [3]. This offers new possibilities for di...
Andreas M. Kunz, Christian P. Spagno