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CG
1999
Springer
13 years 7 months ago
Occlusion in collaborative augmented environments
Augmented environments superimpose computer enhancements on the real world. Such augmented environments are well suited for collaboration of multiple users. To improve the quality...
Anton L. Fuhrmann, Gerd Hesina, François Fa...
HAPTICS
2007
IEEE
14 years 1 months ago
Surface Interrogation Methods for Haptic Rendering of Virtual Objects
The process which enables virtual objects to mimic their real world counterparts is known as realistic rendering in haptics. Realistic sensations could relate to any spatial featu...
Anusha Sridaran, Dianne Hansford, Kanav Kahol, Set...
PAAMS
2009
Springer
14 years 3 days ago
Efficiency in Electrical Heating Systems: An MAS Real World Application
In electrical heating systems, the electrical power consumption should be lower than the Contracted Power Limit. Energy distribution devices are used to solve this problem, but the...
José Ramón Villar, Roberto Pé...
IV
2000
IEEE
152views Visualization» more  IV 2000»
13 years 12 months ago
Effects of Desktop 3D World Design on User Navigation and Search Performance
Desktop virtual reality (VR) offers a powerful environment for visualizing structure in large information sets. In well-designed virtual worlds, users can employ skills from wayfi...
David Modjeska, John A. Waterworth
ICMCS
2006
IEEE
128views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Multimedia Informal Communication by Wearable Computer based on Real-World Context and Graffiti
The informal information can be so intuitive, emotional, personal, honest and subjective that it is very difficult to get them from the formal media. In this paper, we demonstrate...
Shun'ichi Tano, Tatsuhiro Takayama, Mitsuru Iwata,...