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ICPPW
2008
IEEE
16 years 1 months ago
Non-Contiguous I/O Support for Object-Based Storage
The access patterns performed by disk-intensive applications vary widely, from simple contiguous reads or writes through an entire file to completely unpredictable random access....
Dennis Dalessandro, Ananth Devulapalli, Pete Wycko...
CHI
2003
ACM
16 years 7 months ago
Gaze- vs. hand-based pointing in virtual environments
This paper contributes to the nascent body of literature on pointing performance in Virtual Environments (VEs), comparing gaze- and hand-based pointing. Contrary to previous findi...
Nathan Cournia, John D. Smith, Andrew T. Duchowski
HCI
2007
15 years 8 months ago
Modeling Human Bipedal Navigation in a Dynamic Three Dimensional Virtual Environment
The current research sought to construct a computational model of human navigation for virtual three dimensional environments. The model was implemented within the ACT-R cognitive ...
Mark D. Thomas, Daniel W. Carruth, Bryan Robbins, ...
NIME
2005
Springer
104views Music» more  NIME 2005»
16 years 5 days ago
User Interface Comparison for Virtual Drums
An experimental study comparing different user interfaces for a virtual drum is reported. Virtual here means that the drum is not a physical object. 16 subjects played the drum on...
Teemu Mäki-Patola
PRESENCE
2008
185views more  PRESENCE 2008»
15 years 6 months ago
Pilot Evaluation Study of a Virtual Paracentesis Simulator for Skill Training and Assessment: The Beneficial Effect of Haptic Di
Effective, real-time training of health care professionals in invasive procedures is a challenging task. Furthermore, assessing in practice the acquisition of the dexterity and sk...
Costas S. Tzafestas, Kostas Birbas, Yiannis Koumpo...