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» Virtualizing Real-World Objects
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ECTEL
2008
Springer
13 years 9 months ago
Measuring Learning Object Reuse
This paper presents a quantitative analysis of the reuse of learning objects in real world settings. The data for this analysis was obtained from three sources: Connexions' mo...
Xavier Ochoa, Erik Duval
ICPR
2004
IEEE
14 years 8 months ago
Fast Object and Pose Recognition Through Minimum Entropy Coding
We present a pattern recognizer to classify a variety of objects and their pose on a table from real world images. Learning of weights in a linear discriminant is based on estimat...
Günter Westphal, Rolf P. Würtz
HUC
2005
Springer
14 years 1 months ago
Scanning Objects in the Wild: Assessing an Object Triggered Information System
We describe the results of a field deployment of the AURA system which links online content to physical objects through machine readable tags. AURA runs on commercially available p...
A. J. Bernheim Brush, Tammara Combs Turner, Marc A...
OZCHI
2006
ACM
14 years 1 months ago
Spatial sound localization in an augmented reality environment
Augmented Reality (AR), the overlay of virtual images onto the real world, is an increasingly popular technique for developing new human-computer interfaces. As human navigation a...
Jaka Sodnik, Saso Tomazic, Raphael Grasset, Andrea...
UIST
2010
ACM
13 years 5 months ago
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
Instrumented with multiple depth cameras and projectors, LightSpace is a small room installation designed to explore a variety of interactions and computational strategies related...
Andrew D. Wilson, Hrvoje Benko