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TEDU
2008
213views Education» more  TEDU 2008»
13 years 6 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo
ICPR
2002
IEEE
14 years 17 days ago
Real-Time Cooperative Multi-Target Tracking by Communicating Active Vision Agents
Abstract Target detection and tracking is one of the most important and fundamental technologies to develop real world computer vision systems such as security and traffic monitori...
Norimichi Ukita, Takashi Matsuyama
ICMI
2004
Springer
157views Biometrics» more  ICMI 2004»
14 years 1 months ago
Collaboration in parallel worlds
We present a novel paradigm for human to human asymmetric collaboration. There is a need for people at geographically separate locations to seamlessly collaborate in real time as ...
Ashutosh Morde, Jun Hou, S. Kicha Ganapathy, Carlo...
IAT
2006
IEEE
14 years 1 months ago
Engaging in a Conversation with Synthetic Agents along the Virtuality Continuum
Abstract During the last decade research groups as well as a number of commercial software developers have started to deploy embodied conversational characters in the user interfac...
Elisabeth André
CSCW
2002
ACM
13 years 7 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...