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CAMP
2005
IEEE
14 years 2 months ago
Implementing a Real-time Free-Viewpoint Video System on a PC-Cluster
Abstract— In this paper, we present a system generating freeviewpoint video in real-time using multiple cameras and a PCcluster. Our system firstly reconstructs a shape model of...
Megumu Ueda, Daisaku Arita, Rin-ichiro Taniguchi
HAPTICS
2005
IEEE
14 years 2 months ago
Stable and Responsive Six-Degree-of-Freedom Haptic Manipulation Using Implicit Integration
In this paper we present a novel approach for simulating the rigid body dynamics of a haptically manipulated object using implicit integration. Our formulation requires the linear...
Miguel A. Otaduy, Ming C. Lin
PCM
2004
Springer
134views Multimedia» more  PCM 2004»
14 years 2 months ago
Real-Time Free-Viewpoint Video Generation Using Multiple Cameras and a PC-Cluster
In this paper, we propose a system generating free-viewpoint video using multiple cameras and a PC-cluster in real-time. Our system firstly reconstructs a shape model of objects b...
Megumu Ueda, Daisaku Arita, Rin-ichiro Taniguchi
SIBGRAPI
2003
IEEE
14 years 2 months ago
A Sketch-Based Collaborative Design System
We present a system for collaborative conceptual design that allows users potentially located in geographically distant areas to cooperate by sketching, exploring and modifying the...
Zhe Fan, Ma Chi, Manuel M. Oliveira
IPPS
1997
IEEE
14 years 1 months ago
A Compile-Time Partitioning Strategy for Non-Rectangular Loop Nests
This paper presents a compile-time scheme for partitioning non-rectangular loop nests which consist of inner loops whose bounds depend on the index of the outermost, parallel loop...
Rizos Sakellariou