Sciweavers

2058 search results - page 335 / 412
» Virtualizing Real-World Objects
Sort
View
ECBS
2003
IEEE
145views Hardware» more  ECBS 2003»
14 years 2 months ago
Model Checking and Evidence Exploration
We present an algebraic framework for evidence exploration: the process of interpreting, manipulating, and navigating the proof structure or evidence produced by a model checker w...
Yifei Dong, C. R. Ramakrishnan, Scott A. Smolka
ISMAR
2003
IEEE
14 years 2 months ago
Interactive Mediated Reality
Mediated reality describes the concept of filtering our vision of reality, typically using a head-mounted video mixing display. We can redefine this idea in a more constructive ...
Raphael Grasset, Jean-Dominique Gascuel, Dieter Sc...
ISMAR
2003
IEEE
14 years 2 months ago
Collaborative Work with Volumetric Data Using Augmented Reality Videoconferencing
The Augmented Reality Videoconferencing System is a novel remote collaboration tool combining a desktop-based AR system and a videoconferencing module. The novelty of our system i...
István Barakonyi, Tamer Fahmy, Dieter Schma...
ISMAR
2003
IEEE
14 years 2 months ago
Predicting Accuracy in Pose Estimation for Marker-based Tracking
Tracking is a necessity for interactive virtual environments. Marker-based tracking solutions involve the placement of fiducials in a rigid configuration on the object(s) to be ...
Larry S. Davis, Eric Clarkson, Jannick P. Rolland
ICCSA
2003
Springer
14 years 2 months ago
High Dynamic Range Image Texture Mapping Based on VRML
In this paper, we describe a technique for representing and displaying high dynamic range image (HDRI) as a texture map in VRML structure. To do this, we designed and implemented e...
Sung-ye Kim, Byoung-Tae Choi