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CW
2002
IEEE
14 years 1 months ago
Beyond Flat Panning and Zooming: Dolly-Enhanced SQTVR
This paper describes a novel solution to problems associated with interactive display of immersive stereographic imagery via Apple’s QuickTime Virtual Reality (QTVR) technology....
N. A. Bolhassan, William L. Martens, Michael M. Co...
GECCO
2006
Springer
210views Optimization» more  GECCO 2006»
14 years 16 days ago
Clustering the heap in multi-threaded applications for improved garbage collection
Garbage collection can be a performance bottleneck in large distributed, multi-threaded applications. Applications may produce millions of objects during their lifetimes and may i...
Myra B. Cohen, Shiu Beng Kooi, Witawas Srisa-an
ERSA
2003
137views Hardware» more  ERSA 2003»
13 years 10 months ago
Next Generation Architecture for Heterogeneous Embedded Systems
The Software Communications Architecture (SCA), a mandatory specification for Software Radio implementations by the Joint Tactical Radio System (JTRS), defines a Common Object R...
S. Murat Bicer, Frank Pilhofer, Graham Bardouleau,...
AIIDE
2009
13 years 10 months ago
Using Semantics to Improve the Design of Game Worlds
Design of game worlds is becoming more and more laborintensive because of the increasing demand and complexity of content. This is being partially addressed by developing semi-aut...
Tim Tutenel, Ruben Michaël Smelik, Rafael Bid...
IJCV
2008
242views more  IJCV 2008»
13 years 9 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...