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» Virtualizing Real-World Objects
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VRST
2000
ACM
14 years 1 months ago
A framework for rapid evaluation of prototypes with augmented reality
In this paper we present a new framework in Augmented Reality context for rapid evaluation of prototypes before manufacture. The design of such prototypes is a time consuming proc...
Selim Balcisoy, Marcelo Kallmann, Pascal Fua, Dani...
IDMS
1997
Springer
144views Multimedia» more  IDMS 1997»
14 years 1 months ago
Achieving Networked Virtual Environments Interoperability
Abstract. The interoperability between heterogeneous distributed virtual environments is one of the main problem Virtual Reality will have to face in the very close future. This ar...
Michel Soto, Hubert Lê Van Gông
IROS
2009
IEEE
168views Robotics» more  IROS 2009»
14 years 3 months ago
A stream-based hierarchical anchoring framework
— Autonomous systems situated in the real world often need to recognize, track, and reason about various types of physical objects. In order to allow reasoning at a symbolic leve...
Fredrik Heintz, Jonas Kvarnström, Patrick Doh...
ICDM
2007
IEEE
151views Data Mining» more  ICDM 2007»
14 years 24 days ago
Combining Collective Classification and Link Prediction
The problems of object classification (labeling the nodes of a graph) and link prediction (predicting the links in a graph) have been largely studied independently. Commonly, obje...
Mustafa Bilgic, Galileo Namata, Lise Getoor
IVC
2006
248views more  IVC 2006»
13 years 9 months ago
Appearance models for occlusion handling
Objects in the world exhibit complex interactions. When captured in a video sequence, some interactions manifest themselves as occlusions. A visual tracking system must be able to...
Andrew W. Senior, Arun Hampapur, Ying-li Tian, Lis...