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» Virtualizing Real-World Objects
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FOCS
2005
IEEE
14 years 1 months ago
Linear Lower Bounds on Real-World Implementations of Concurrent Objects
This paper proves   ¡ £ ¥ lower bounds on the time to perform a single instance of an operation in any implementation of a large class of data structures shared by £ processe...
Faith Ellen Fich, Danny Hendler, Nir Shavit
VLDB
2007
ACM
121views Database» more  VLDB 2007»
14 years 7 months ago
TRAX - Real-World Tracking of Moving Objects
A range of mobile services rely on knowing the current positions of populations of so-called moving objects. In the ideal setting, the positions of all objects are known always an...
Christian S. Jensen, Stardas Pakalnis
AVSS
2007
IEEE
14 years 1 months ago
Midground object detection in real world video scenes
Traditional video scene analysis depends on accurate background modeling to identify salient foreground objects. However, in many important surveillance applications, saliency is ...
Brian Valentine, Senyo Apewokin, Linda M. Wills, D...
VISUALIZATION
2002
IEEE
14 years 13 days ago
Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World Objects with Applications in Computer
We report on using computed tomography (CT) as a model acquisition tool for complex objects in computer graphics. Unlike other modeling and scanning techniques the complexity of t...
Armin Kanitsar, Thomas Theußl, Lukas Mroz, M...
ICIP
2000
IEEE
14 years 9 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...