Sciweavers

2058 search results - page 86 / 412
» Virtualizing Real-World Objects
Sort
View
VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
14 years 1 months ago
An Extensible Event-Based Infrastructure for Networked Virtual Worlds
Many VR platforms emphasize extensibility to support as wide a range of applications as possible. The current trend is to move this extensibility to lower levels of the system to ...
Jim Purbrick, Chris Greenhalgh
SIGGRAPH
1995
ACM
14 years 15 days ago
Navigation and locomotion in virtual worlds via flight into hand-held miniatures
This paper describes the use of a World-in-Miniature (WIM) as a navigation and locomotion device in immersive virtual environments. The WIM is a hand-held miniature graphical repr...
Randy F. Pausch, Tommy Burnette, Dan Brockway, Mic...
VR
1993
IEEE
124views Virtual Reality» more  VR 1993»
14 years 1 months ago
Design of a High Performance Haptic Interface to Virtual Environments
- The design of a four degree-of-freedom,force-reflecting manipulandum for manual interaction with virtual environments is presented. The device emulates a handtool which the opera...
Paul A. Millman, Michael C. Stanley, J. Edward Col...
CVPR
2005
IEEE
14 years 11 months ago
Appearance Modeling for Tracking in Multiple Non-Overlapping Cameras
When viewed from a system of multiple cameras with nonoverlapping fields of view, the appearance of an object in one camera view is usually very different from its appearance in a...
Omar Javed, Khurram Shafique, Mubarak Shah
ICML
2005
IEEE
14 years 9 months ago
2D Conditional Random Fields for Web information extraction
The Web contains an abundance of useful semistructured information about real world objects, and our empirical study shows that strong sequence characteristics exist for Web infor...
Jun Zhu, Zaiqing Nie, Ji-Rong Wen, Bo Zhang, Wei-Y...