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» Virtually Shared Displays and User Input Devices
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NIME
2005
Springer
150views Music» more  NIME 2005»
14 years 1 months ago
Experiments with Virtual Reality Instruments
In this paper, we introduce and analyze four gesture-controlled musical instruments. We briefly discuss the test platform designed to allow for rapid experimentation of new interf...
Teemu Mäki-Patola, Aki Kanerva, Juha Laitinen...
USENIX
2003
13 years 9 months ago
xstroke: Full-screen Gesture Recognition for X
Gesture recognition is a common method of text input on handheld and other pen-based computing devices. Xstroke is a full-screen gesture recognition program for the X Window Syste...
Carl D. Worth
ICSE
1998
IEEE-ACM
13 years 12 months ago
Modeling and Analysis of a Virtual Reality System with Time Petri Nets
The design, implementation, and testing of virtual environments is complicated by the concurrency and realtime features of these systems. Therefore, the development of formal meth...
Rajesh Mascarenhas, Dinkar Karumuri, Ugo A. Buy, R...
SIGGRAPH
1995
ACM
13 years 11 months ago
A frequency-domain analysis of head-motion prediction
The use of prediction to eliminate or reduce the effects of system delays in Head-Mounted Display systems has been the subject of several recent papers. A variety of methods have ...
Ronald Azuma, Gary Bishop
VR
2010
IEEE
108views Virtual Reality» more  VR 2010»
13 years 6 months ago
Twinkle: Interacting with physical surfaces using handheld projector
We propose a novel interface called Twinkle for interacting with an arbitrary physical surface using a handheld projector and a camera. When a user flashes a projection light on ...
Takumi Yoshida, Yuki Hirobe, Hideaki Nii, Naoki Ka...