In this paper we describe our findings from a field study that was conducted at the Vancouver Aquarium to investigate how visitors interact with a large interactive table exhibi...
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
: This paper presents results from work we have done into the combination of visual and vibrotactile cues for improving user interaction in virtual environments. Using a custom-des...
Robert W. Lindeman, Yasuyuki Yanagida, John L. Sib...
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...