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CGF
2010
189views more  CGF 2010»
13 years 11 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
ISBI
2011
IEEE
13 years 2 months ago
Automatic pancreas segmentation in contrast enhanced CT data using learned spatial anatomy and texture descriptors
Pancreas segmentation in 3-D computed tomography (CT) data is of high clinical relevance, but extremely difficult since the pancreas is often not visibly distinguishable from the...
Marius Erdt, Matthias Kirschner, Klaus Drechsler, ...
ICCV
2003
IEEE
15 years 21 days ago
Linear Multi-View Reconstruction of Points, Lines, Planes and Cameras using a Reference Plane
This paper presents a new linear method for reconstructing simultaneously 3D features (points, lines and planes) and cameras from many perspective views by solving a single linear...
Carsten Rother
CG
2007
Springer
13 years 10 months ago
Deferred blending: Image composition for single-pass point rendering
In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the c...
Yanci Zhang, Renato Pajarola
SI3D
1999
ACM
14 years 3 months ago
Image-based objects
We present a compact, image-based representation for threedimensional objects with complex shapes that can be rendered with correct perspective from arbitrary viewpoints using a l...
Manuel M. Oliveira, Gary Bishop