In this paper, we present a study of transferable belief model for automatic hair segmentation process. Firstly, we recall the transferable Belief Model. Secondly, we defined for ...
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
- In recent years, many quantum cryptographic schemes have been proposed. However, it seems that there are many technical difficulties to realize them (except Quantum Key Distribut...
Yoshito Kanamori, Seong-Moo Yoo, Frederick T. Shel...
We introduce the use of learned shaping rewards in reinforcement learning tasks, where an agent uses prior experience on a sequence of tasks to learn a portable predictor that est...
A control part ? data path partition based sequential circuit verification scheme aimed at avoiding state explosion comprises two major modules namely, a data path verifier and a ...