Sciweavers

97 search results - page 10 / 20
» Visibly Pushdown Games
Sort
View
AAAI
2008
14 years 21 days ago
Game Theory Pragmatics: A Challenge for AI
Game theory has been playing an increasingly visible role in computer science in general and AI in particular, most notably in the area of multiagent systems. I briefly list the a...
Yoav Shoham
ATAL
2008
Springer
14 years 11 days ago
Computer science and game theory
Game theory has been playing an increasingly visible role in computer science, in areas as diverse as artificial intelligence, theory, and distributed systems, among others. I tak...
Yoav Shoham
ICALP
2007
Springer
14 years 4 months ago
Regular Languages of Nested Words: Fixed Points, Automata, and Synchronization
Abstract. Nested words are a restriction of the class of visibly pushdown languages that provide a natural model of runs of programs with recursive procedure calls. The usual conne...
Marcelo Arenas, Pablo Barceló, Leonid Libki...
DSRT
2000
IEEE
14 years 2 months ago
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
IANDC
2008
85views more  IANDC 2008»
13 years 10 months ago
Monotony properties of connected visible graph searching
Search games are attractive for their correspondence with classical width parameters. For instance, the invisible search number (a.k.a. node search number) of a graph is equal to
Pierre Fraigniaud, Nicolas Nisse