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ISWC
1997
IEEE
13 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
HCI
2009
13 years 5 months ago
A Similarity Measure for Vision-Based Sign Recognition
When we encounter an English word that we do not understand, we can look it up in a dictionary. However, when an American Sign Language (ASL) user encounters an unknown sign, looki...
Haijing Wang, Alexandra Stefan, Vassilis Athitsos
BMCV
2000
Springer
13 years 12 months ago
Front-End Vision: A Multiscale Geometry Engine
The paper is a short tutorial on the multiscale differential geometric possibilities of the front-end visual receptive fields, modeled by Gaussian derivative kernels. The paper is ...
Bart M. ter Haar Romeny, Luc Florack
IROS
2009
IEEE
148views Robotics» more  IROS 2009»
14 years 2 months ago
A computer vision integration model for a multi-modal cognitive system
— We present a general method for integrating visual components into a multi-modal cognitive system. The integration is very generic and can work with an arbitrary set of modalit...
Alen Vrecko, Danijel Skocaj, Nick Hawes, Ales Leon...
ICMCS
2006
IEEE
166views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Towards Robust Intuitive Vision-Based User Interfaces
In future videocommunication services, the user’s communication device, such as PC, laptop, PDA or mobile phone is equipped with new interaction modalities. These can be cameras...
Oliver Schreer, Peter Eisert, Peter Kauff, Ralf Ta...