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IEEECGIV
2006
IEEE
14 years 2 months ago
Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU
The tracking of features in real-time video streams forms the integral part of many important applications in human-computer interaction and computer vision. Unfortunately trackin...
Julius Fabian Ohmer, Frédéric Maire,...
MMS
2006
13 years 8 months ago
A Generic Agent-based Peer-to-Peer Infrastructure for Social-mobile Applications
: This paper presents a generic agent-based framework for social-mobile applications, which has been developed as part of an ongoing linkage project. The MobiSoft project is driven...
Steffen Kern, Torsten Dettborn, Ronny Eckhaus, Yan...
TEI
2009
ACM
106views Hardware» more  TEI 2009»
14 years 3 months ago
Spime builder: a tangible interface for designing hyperlinked objects
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
ICIAP
2005
ACM
14 years 2 months ago
Real-Time 3D Hand Shape Estimation Based on Inverse Kinematics and Physical Constraints
We are researching for real-time hand shape estimation, which we are going to apply to user interface and interactive applications. We have employed a computer vision approach, sin...
Ryuji Fujiki, Daisaku Arita, Rin-ichiro Taniguchi
AMI
2009
Springer
14 years 3 months ago
I Bet You Look Good on the Wall: Making the Invisible Computer Visible
The design ideal of the invisible computer, prevalent in the vision of ambient intelligence (AmI), has led to a number of interaction challenges. The complex nature of AmI environm...
Jo Vermeulen, Jonathan Slenders, Kris Luyten, Kari...