Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
In this article we present an infrastructure for creating mash up and visual representations of the user profile that combine data from different sources. We explored this approach...
In highly tessellated models, triangles are very small compared to the entire object, representing at the same time its macro- and mesostructures. The main idea in this work is to...
We present a system for collaborative conceptual design that allows users potentially located in geographically distant areas to cooperate by sketching, exploring and modifying the...
Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-level computer hardware. There are many techniques, which attempt to bridge the...