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VISUALIZATION
1998
IEEE
13 years 12 months ago
Large scale terrain visualization using the restricted quadtree triangulation
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Renato Pajarola
ECTEL
2010
Springer
13 years 5 months ago
GVIS: A Facility for Adaptively Mashing Up and Representing Open Learner Models
In this article we present an infrastructure for creating mash up and visual representations of the user profile that combine data from different sources. We explored this approach...
Luca Mazzola, Riccardo Mazza
SIBGRAPI
2007
IEEE
14 years 1 months ago
Geometry Textures
In highly tessellated models, triangles are very small compared to the entire object, representing at the same time its macro- and mesostructures. The main idea in this work is to...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
SIBGRAPI
2003
IEEE
14 years 27 days ago
A Sketch-Based Collaborative Design System
We present a system for collaborative conceptual design that allows users potentially located in geographically distant areas to cooperate by sketching, exploring and modifying the...
Zhe Fan, Ma Chi, Manuel M. Oliveira
CGF
2005
141views more  CGF 2005»
13 years 7 months ago
Survey of Real-Time Rendering Techniques for Crowds
Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-level computer hardware. There are many techniques, which attempt to bridge the...
G. Ryder, A. M. Day