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VVS
1998
IEEE
120views Visualization» more  VVS 1998»
13 years 11 months ago
Using Distance Maps for Accurate Surface Representation in Sampled Volumes
High quality rendering and physics-based modeling in volume graphics have been limited because intensity-based volumetric data do not represent surfaces well. High spatial frequen...
Sarah F. Frisken Gibson
VVS
1998
IEEE
141views Visualization» more  VVS 1998»
13 years 11 months ago
3D Scan Conversion of CSG Models into Distance Volumes
A distance volume is a volume dataset where the value stored at each voxel is the shortest distance to the surface of the object being represented by the volume. Distance volumes ...
David E. Breen, Sean Mauch, Ross T. Whitaker
CVPR
2006
IEEE
14 years 9 months ago
Mesostructure from Specularity
We describe a simple and robust method for surface mesostructure acquisition. Our method builds on the observation that specular reflection is a reliable visual cue for surface me...
Tongbo Chen, Michael Goesele, Hans-Peter Seidel
APGV
2010
ACM
226views Visualization» more  APGV 2010»
13 years 11 months ago
Depth judgment measures and occluding surfaces in near-field augmented reality
In this paper we describe an apparatus and experiment that measured depth judgments in augmented reality at near-field distances of 34 to 50 centimeters. The experiment compared p...
Gurjot Singh, J. Edward Swan II, J. Adam Jones, St...
3DPVT
2006
IEEE
158views Visualization» more  3DPVT 2006»
13 years 11 months ago
Revealing Significant Medial Structure in Polyhedral Meshes
Medial surfaces are popular representations of 3D objects in vision, graphics and geometric modeling. They capture relevant symmetries and part hierarchies and also allow for deta...
Svetlana Stolpner, Kaleem Siddiqi