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CHI
2007
ACM
14 years 7 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
ISBI
2004
IEEE
14 years 8 months ago
Bone Model Morphing for Enhanced Surgical Visualization
We propose a novel method for reconstructing a complete 3D model of a given anatomy from minimal information. This reconstruction provides an appropriate intra-operative 3D visual...
Kumar T. Rajamani, Martin Styner, Sarang C. Joshi
VISUALIZATION
2003
IEEE
14 years 20 days ago
Voxels on Fire
We introduce a method for the animation of fire propagation and the burning consumption of objects represented as volumetric data sets. Our method uses a volumetric fire propaga...
Ye Zhao, Xiaoming Wei, Zhe Fan, Arie E. Kaufman, H...
NPAR
2009
ACM
14 years 2 months ago
Airbrush simulation for artwork and computer modeling
A computerized airbrush system with a full three dimensional airbrush interface is presented. The position and orientation of an electronic airbrush tool is tracked in space, and,...
Jonathan Konieczny, Gary W. Meyer
JCDL
2003
ACM
231views Education» more  JCDL 2003»
14 years 20 days ago
Acquisition, Representation, Query and Analysis of Spatial Data: A Demonstration 3D Digital Library
The increasing power of techniques to model complex geometry and extract meaning from 3D information create complex data that must be described, stored, and displayed to be useful...
Jeremy Rowe, Anshuman Razdan, Arleyn Simon