This paper discusses the trade-off between calculations and memory accesses in a 3D graphics tile renderer for visualization of data from medical scanners. The performance require...
Thomas Gleerup, Hans Holten-Lund, Jan Madsen, Stee...
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
— When problems are present in production, equipment or the process which are critical for organizations, many management personnel and experts have to meet to propose a solution...
Theories of object recognition often assume that only one representation scheme is used within one visual-processing pathway. Versatility of the visual system comes from having mu...
In this paper we address three challenges that are present when building and analyzing wireless sensor networks (WSN) as part of ubiquitous computing environment: the need for an ...