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UIST
1993
ACM
13 years 11 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
MM
2010
ACM
163views Multimedia» more  MM 2010»
13 years 7 months ago
Sonify your face: facial expressions for sound generation
We present a novel visual creativity tool that automatically recognizes facial expressions and tracks facial muscle movements in real time to produce sounds. The facial expression...
Roberto Valenti, Alejandro Jaimes, Nicu Sebe
CE
2008
95views more  CE 2008»
13 years 7 months ago
Enabling teachers to explore grade patterns to identify individual needs and promote fairer student assessment
Exploring student test, homework, and other assessment scores is a challenge for most teachers, especially when attempting to identify cross-assessment weaknesses and produce fina...
Sorelle A. Friedler, Yee Lin Tan, Nir J. Peer, Ben...
SIGSOFT
1996
ACM
13 years 11 months ago
Tool Support for Planning the Restructuring of Data Abstractions in Large Systems
Abstractions in Large Systems William G. Griswold, Member, IEEE, Morison I. Chen, Robert W. Bowdidge, Jenny L. Cabaniss, Van B. Nguyen, and J. David Morgenthaler Restructuring soft...
William G. Griswold, Morison I. Chen, Robert W. Bo...
CG
2005
Springer
13 years 7 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng