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VRST
2005
ACM
14 years 1 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou
CVPR
2005
IEEE
14 years 9 months ago
Visibility Constrained Surface Evolution
The problem of feature-based surface reconstruction is considered in this paper. Our main contribution is the ability to handle visibility constraints, obtained from the projectio...
Jan Erik Solem, Fredrik Kahl, Anders Heyden
HUMO
2007
Springer
14 years 1 months ago
Human Action Recognition Using Distribution of Oriented Rectangular Patches
We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
Nazli Ikizler, Pinar Duygulu
SIGGRAPH
2000
ACM
13 years 11 months ago
Video textures
This paper introduces a new type of medium, called a video texture, which has qualities somewhere between those of a photograph and a video. A video texture provides a continuous ...
Arno Schödl, Richard Szeliski, David Salesin,...
PAMI
2010
351views more  PAMI 2010»
13 years 5 months ago
Evaluating Color Descriptors for Object and Scene Recognition
—Image category recognition is important to access visual information on the level of objects and scene types. So far, intensity-based descriptors have been widely used for featu...
Koen E. A. van de Sande, Theo Gevers, Cees G. M. S...