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CGF
2008
161views more  CGF 2008»
13 years 7 months ago
Geometry Textures and Applications
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
INFOVIS
2002
IEEE
14 years 18 days ago
A Hybrid Layout Algorithm for Sub-Quadratic Multidimensional Scaling
Many clustering and layout techniques have been used for structuring and visualising complex data. This paper is inspired by a number of such contemporary techniques and presents ...
Alistair Morrison, Greg Ross, Matthew Chalmers
HICSS
2007
IEEE
144views Biometrics» more  HICSS 2007»
14 years 2 months ago
The Indicator Browser: A Web-Based Interface for Visualizing UrbanSim Simulation Results
Abstract— UrbanSim is a large scale land use and transportation simulator that models the possible long-term effects of different policies on urban regions. The output is present...
Yael Schwartzman, Alan Borning
AVI
1996
13 years 9 months ago
A visual interface for synchronous collaboration and negotiated transactions
: This paper introduces a visual interface for computer-supported cooperative work (CSCW). The interface is an extension of the editor interface of ESCHER, a prototype database sys...
Lutz Michael Wegner, Manfred Paul 0002, Jens Thamm...
ICMI
2003
Springer
164views Biometrics» more  ICMI 2003»
14 years 27 days ago
A visually grounded natural language interface for reference to spatial scenes
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
Peter Gorniak, Deb Roy