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CHI
2006
ACM
14 years 8 months ago
Integrating models of human-computer visual interaction
Predicting visual search behavior in human-computer interaction is a challenging problem. It is important for predictive modeling of human-computer interaction to integrate the vi...
Tim Halverson
GRAPHICSINTERFACE
2004
13 years 9 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
VISUALIZATION
1997
IEEE
13 years 12 months ago
Multiresolution tetrahedral framework for visualizing regular volume data
We present a multiresolution framework, called Multi-Tetra framework, that approximates volume data with different levelsof-detail tetrahedra. The framework is generated through a...
Yong Zhou, Baoquan Chen, Arie E. Kaufman
UML
2001
Springer
14 years 3 days ago
Modeling the User Interface of Web Applications with UML
Today's User Interfaces (UIs) are complex software components, which play an essential role in the usability of an application. The development of UIs requires therefore, not ...
Rolf Hennicker, Nora Koch
ACMACE
2005
ACM
14 years 1 months ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...