We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...
In this paper, we focus on some of the key design decisions we faced during the process of architecting a visualization system and present some possible choices, with their associ...
Maintenance and evolution of complex software systems (such as large telecom embedded devices) involve activities such as reverse engineering (RE) and software visualization. Alth...
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
In this paper, we describe a set of 3D and 4D visualization tools and techniques for CORIE, a complex environmental observation and forecasting system (EOFS) for the Columbia Rive...