This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...
Appearance-based localization compares the current image taken from a robot's camera to a set of pre-recorded images in order to estimate the current location of the robot. S...
We propose a data-driven, hierarchical approach for the analysis of human actions in visual scenes. In particular, we focus on the task of in-house assisted living. In such scenar...
To promote the Model-Based software engineering development of user interfaces, this paper proposes a model driven development approach of complex user interface. The approach cap...