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VVS
2000
IEEE
171views Visualization» more  VVS 2000»
14 years 7 days ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
CORR
2010
Springer
188views Education» more  CORR 2010»
13 years 8 months ago
A physically-based particle model of emergent crowd behaviors
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...
Laure Heïgéas, Annie Luciani, Joë...
ATAL
2010
Springer
13 years 9 months ago
Augmenting appearance-based localization and navigation using belief update
Appearance-based localization compares the current image taken from a robot's camera to a set of pre-recorded images in order to estimate the current location of the robot. S...
George Chrysanthakopoulos, Guy Shani
CVPR
2010
IEEE
14 years 3 months ago
Exploiting Simple Hierarchies for Unsupervised Human Behavior Analysis
We propose a data-driven, hierarchical approach for the analysis of human actions in visual scenes. In particular, we focus on the task of in-house assisted living. In such scenar...
Fabian Nater, Helmut Grabner, Luc Van Gool
MODELS
2007
Springer
14 years 2 months ago
Model Driven Development of Complex User Interface
To promote the Model-Based software engineering development of user interfaces, this paper proposes a model driven development approach of complex user interface. The approach cap...
Xudong Lu, Jiancheng Wan