We show that complex visual tasks, such as position- and size-invariant shape recognition and navigation in the environment, can be tackled with simple architectures generated by a...
Generating free-viewpoint video in outdoor sports environments is currently an unsolved problem due to difficulties in obtaining accurate background segmentation and camera calib...
Joe Kilner, Jonathan Starck, Adrian Hilton, Oliver...
We present a registration framework based on feature points of anatomical 3D shapes represented in the point cloud domain. Anatomical information is utilized throughout the comple...
Alexander Zouhar, Tong Fang, Gozde B. Unal, Gregor...
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...