We present a new set of algorithms for line-art rendering of smooth surfaces. We introduce an efficient, deterministic algorithm for finding silhouettes based on geometric duali...
We propose an automatic approach to synchronize a network of uncalibrated and unsynchronized video cameras, and recover the complete calibration of all these cameras. In this pape...
The visual hull relates the shape of an object to its silhouettes. This paper develops the theory of the visual hull of piecewise smooth objects, as those used in CAD applications...
In this paper we propose a novel algorithm for 3D shape searching based on the visual similarity by cutting the object into sections. This method rectifies some of the shortcomin...
In this paper the problem of building and reconstructing geometrical surface models from multiple calibrated images is considered. We build an appropriate statistical 3D model fro...